The first thing players need to do when playing Rogue Company is select a Rogue to play as. Your choice of Rogue will determine which weapons you are able to use, but you’ll still get a few different guns to choose from.
To help you choose the best weapon for your Rogue’s play style, we’ve created a full ranking of the 31 different guns available to use in Rogue Company.
We’re going to start by introducing the weapons within their designated classes before providing a summary of each tier and its notable weapons.
We’ll finish by tier-ranking every weapon in Rogue Company at a glance so that you can make a quick and easy decision about which gun to arm yourself with in-game.
Rogue Company Weapons According To Class
Here is the full list of all the weapons you can choose from (depending on your chosen character) at the start of the game, according to class:
- A3 Salvo
- LW6 Revolver
- Striker 8 x 10
- S12 Tactical
- MLX Mark 4
- LR15 Full Body
Designated Marksman Rifles
- Arren L2-12
Light Machine Guns
- MLX Maw
Weapon Tier-Ranking Summarized
Weapons in the D-Tier of our ranking are guns that we recommend avoiding the vast majority of the time.
You’re very unlikely to win a fight with any of these guns, which is a shame because some of them used to be powerful, but were altered by developers so that they’re now almost pointless.
There aren’t many weapons in the D-Tier, but Arbitrator and Tyr are the main ones we recommend steering clear of if you want to perform well in fight situations.
The next tier up from D-Tier is the C-Tier, and these weapons can be described as ‘okay sometimes, but generally bad.’
We still recommend avoiding them if you want to be powerful in combat, but if you have a choice between any of the weapons in this tier and the guns in D-Tier, C-Tier guns will be the better option.
It should be noted that Striker, despite being classified as a C-Tier gun, really isn’t that bad since it’s a shotgun. It just doesn’t compare favorably with the other shotguns in Rogue Company.
Nonetheless, it’s good for clos-erange combat and has a decent rate of fire.
Also in this tier are SKL-6 and D3D-i. These guns might allow you to survive if you have literally no other choice of weapon, but players with better weapons and good abilities who know what they’re going will easily be able to outplay you.
The thing about a lot of the guns in C-Tier is that they sound great on paper but don’t perform very well in the game, which is why tier-rankings like these based on research are so important.
B-Tier weapons are average. They’re not great, but they’re also a solid choice in some situations.
For example, the MLX-Mark 4 and the Mamba are both effective in long-range combat, but they tend to fail at close-range. The opposite is true for the SL-C, LMP-X and Objection, which perform well at close-range but aren’t so good for long-range.
All weapons in the A-Tier are good weapon choices that should carry you through most combat situations. They have their flaws, hence why they’re not in the S-Tier, but they’re powerful and can inflict a fair amount of damage.
One example of this is the Nightshade, which is an assault rifle with a fast rate of fire and the potential for a lot of damage. However, it does have one drawback, which is its range.
You won’t be able to use the Nightshade for long-range combat, so it’s not an all-round powerful weapon like those in the S-Tier.
Similarly, the Devotion has a lot of advantages in-game. Although it’s a DMR, it can hold its own against sniper rifles when it comes to long-range combat and it deals a lot of damage.
Unfortunately, its rate of fire is slow, which can be a setback in fast-paced combat situations.
Finally, we have our S-Tier weapons. If you have the option to pick one of these weapons against any from the other tiers, we recommend that you do so because they excel in both accuracy and damage.
Additionally, most of the weapons in the S-Tier can be used for long range combat as well as short range, so they’re all-round strong weapons that can be used in virtually any combat situation.
Probably the best example of an S-Tier weapon in Rogue Company is the Riptide. This gun deals a huge amount of damage and it’s easy to get accurate shots with it. It can be used close up as well as far away.
Similarly, the KA30 is both powerful and highly versatile. It’s easy for beginners to use, so it’s a great choice for everyone.
Then we have the Sahara, which admittedly doesn’t have a very high fire rate but excels in long-range combat and deals a lot of damage.
Another gun that initially seems to have a drawback is the MX-R because it doesn’t deal much damage, but actually, its fast rate of fire and excellent accuracy make it a great choice in the game.
The Official Tier-Ranking Of Rogue Company Weapons
Here is the full official tier-ranking of all the Rogue Company weapons:
- LR15 Full Body
- MLX Mark 4
- Striker 8X10
- Arren L2-12
- MLX MAW
- S12 Tactical
Rogue Company offers players a wide range of weapons to choose from, but some of these guns are clearly more powerful and suited to a larger variety of combat situations than others.
Guns in the D-Tier of our ranking list should be avoided since they have more disadvantages than advantages in combat.
C-Tier weapons are a step up, but they’re still not the best choices because they don’t have particularly impressive range, damage, or rate of fire.
Any weapons in the B-Tier and up can be effective in combat situations, but B-Tier weapons tend to have a balance of advantages and drawbacks whereas the A-Tier (good) weapons are more effective in more combat situations.
If you want a weapon that will excel in long-range and short-range combat, deal lots of damage and be accurate all at once, pick from the S-Tier.
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